The Armorers is a place in Sector 3 where you can purchase new weapons and armor for mechs.
- "Nothing stops an enemy cold like a good weapon. If your weapon isn't effective, you're sunk, so choose wisely. Fact of the matter is, you generally can't go wrong with more firepower. That's been true since long before you were born, boy and I suspect it always will be."
- - Poseidon
Weapons[]
Weapons is the first tab for the Armorers, and contains all the regular weapons you can think of. Each weapon has a level and intuition requirement displayed.
List of regular weapons[]
This is a list table of all the regular weapons you can purchase at the Armorers.
Note: This list is incomplete and under construction.
Name | Image | Level | Cost | Type | Damage/Turn | Intuition |
---|---|---|---|---|---|---|
Long-arm Stapler | 1 | 20,000 | Melee | 400 | 8 | |
Rope Flail | 1 | 30,000 | Melee | 500 | 8 | |
Aluminium Saber | 1 | 33,500 | Melee | 540 | 8 | |
Slow Burning Candle | 1 | 41,400 | Flame | 480 | 8 | |
Extra Large Matches | 1 | 62,900 | Flame | 600 | 8 | |
Great Battleaxe | 2 | 49,500 | Melee | 680 | 8 | |
Portable Microwave | 2 | 53,700 | Ion | 600 | 8 | |
Radioactive Toaster | 2 | 92,200 | Ion | 720 | 12 | |
Vitriolic Sword | 2 | 104,000 | Melee | 820 | 8 | |
Flame Grenades | 2 | 116,000 | Flame | 800 | 12 |
Armor[]
Armor is the second tab, and contains all the armor items for mechs. Each type of armor has a level and movement requirement displayed; note that armor will reduce the amount of movement that it requires, as it weighs the mech down, so check before buying these (it may be expensive to tinker it later at the Plasma Smith)
Researched[]
Researched is the last tab, and this is where you purchase all the research-able items. Before you can buy any of these weapons and systems, you need the right research level for them, such as Level 45 Experimental for the Keenest Edge.
List of researchable weapons[]
For a list of all the re-searchable weapons, please see List of researchable weapons